Multi-Agent Dynamical Systems (3/3)
We slightly switch gear in this third blog-post of the multi-agent series. Letting go of game theoretic concepts, we instead discuss some training paradigms for multi-agent reinforcement learning. We will cover the main limitations behind centralised and independent learning, to land at the centralised training with decentralised execution (CTDE), arguably the more established framework to train autonomous agents in decentralised multiplayer games.